

When showing the count of entities in the network, it is now showing all entities connected in the network including sub-networks connected to power switches.Ĭrash when getting killed by a locomotive you currently had the GUI open for (for real this time). Increased collision box of stone walls slightly, to prevent the player getting stuck.įixed the add-list stations treating trains with the same spelling but different case as the same station.įixed circuit network signals not migrating properly when removing mods. When connecting circuit wires, the wire will re-anchor to the last entity clicked. Use ' on_configuration_changed ', ' on_init ', and migration scripts in all other instances. The ' event handler ' on_load is * only * meant for re-registering conditional event handlers and setting up meta-tables.
#FACTORIO DOWNLOAD 13 MOD#
resources are ignored until the mine button is released.Īttempting to mutate the ' global ' table of a mod in the ' event ' handler on_load will result in an error. Once mining is started over non-resources. Blueprints with labels will now show the label when holding them to-be-built.
